diff options
Diffstat (limited to 'task05/Guschin')
| -rw-r--r-- | task05/Guschin/Clip.h | 54 | ||||
| -rw-r--r-- | task05/Guschin/Guschin.vcxproj | 143 | ||||
| -rw-r--r-- | task05/Guschin/Guschin.vcxproj.filters | 41 | ||||
| -rw-r--r-- | task05/Guschin/Guschin.vcxproj.user | 4 | ||||
| -rw-r--r-- | task05/Guschin/Matrix.h | 275 | ||||
| -rw-r--r-- | task05/Guschin/MyForm.cpp | 17 | ||||
| -rw-r--r-- | task05/Guschin/MyForm.h | 189 | ||||
| -rw-r--r-- | task05/Guschin/MyForm.resx | 120 | ||||
| -rw-r--r-- | task05/Guschin/Transform.h | 45 |
9 files changed, 0 insertions, 888 deletions
diff --git a/task05/Guschin/Clip.h b/task05/Guschin/Clip.h deleted file mode 100644 index 10a613a..0000000 --- a/task05/Guschin/Clip.h +++ /dev/null @@ -1,54 +0,0 @@ -#pragma once -#include "Matrix.h" -#include <algorithm> - -unsigned int codeKS(vec2 P, float minX, float minY, float maxX, float maxY) { - unsigned int code = 0; - - if (P.x < minX) { - code += 1; - } - else if (P.x > maxX) { - code += 2; - } - if (P.y < minY) { - code += 4; - } - else if (P.y > maxY) { - code += 8; - } - - return code; -} - -bool clip(vec2 & A, vec2 & B, float minX, float minY, float maxX, float maxY) { - unsigned int codeA = codeKS(A, minX, minY, maxX, maxY); - unsigned int codeB = codeKS(B, minX, minY, maxX, maxY); - while (codeA | codeB) { - if (codeA & codeB) { - return false; - } - if (codeA == 0) { - std::swap(A, B); - std::swap(codeA, codeB); - } - if (codeA & 1) { - A.y = A.y + (B.y - A.y) * (minX - A.x) / (B.x - A.x); - A.x = minX; - } - else if (codeA & 2) { - A.y = A.y + (B.y - A.y) * (maxX - A.x) / (B.x - A.x); - A.x = maxX; - } - else if (codeA & 4) { - A.x = A.x + (B.x - A.x) * (minY - A.y) / (B.y - A.y); - A.y = minY; - } - else { - A.x = A.x + (B.x - A.x) * (maxY - A.y) / (B.y - A.y); - A.y = maxY; - } - codeA = codeKS(A, minX, minY, maxX, maxY); - } - return true; -} diff --git a/task05/Guschin/Guschin.vcxproj b/task05/Guschin/Guschin.vcxproj deleted file mode 100644 index e9575fa..0000000 --- a/task05/Guschin/Guschin.vcxproj +++ /dev/null @@ -1,143 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|Win32"> - <Configuration>Debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|Win32"> - <Configuration>Release</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Debug|x64"> - <Configuration>Debug</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|x64"> - <Configuration>Release</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - </ItemGroup> - <PropertyGroup Label="Globals"> - <VCProjectVersion>16.0</VCProjectVersion> - <ProjectGuid>{7FD831C6-82A0-4285-8C15-41D557E54312}</ProjectGuid> - <TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> - <Keyword>ManagedCProj</Keyword> - <RootNamespace>Guschin</RootNamespace> - <WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <PlatformToolset>v142</PlatformToolset> - <CLRSupport>true</CLRSupport> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <PlatformToolset>v142</PlatformToolset> - <CLRSupport>true</CLRSupport> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <PlatformToolset>v142</PlatformToolset> - <CLRSupport>true</CLRSupport> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <PlatformToolset>v142</PlatformToolset> - <CLRSupport>true</CLRSupport> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Label="Shared"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup /> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> - </ClCompile> - <Link> - <AdditionalDependencies /> - <SubSystem>Windows</SubSystem> - <EntryPointSymbol>Main</EntryPointSymbol> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> - </ClCompile> - <Link> - <AdditionalDependencies /> - <SubSystem>Windows</SubSystem> - <EntryPointSymbol>Main</EntryPointSymbol> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <PreprocessorDefinitions>WIN32;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> - </ClCompile> - <Link> - <AdditionalDependencies /> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> - </ClCompile> - <Link> - <AdditionalDependencies /> - </Link> - </ItemDefinitionGroup> - <ItemGroup> - <ClInclude Include="Clip.h" /> - <ClInclude Include="Matrix.h" /> - <ClInclude Include="MyForm.h"> - <FileType>CppForm</FileType> - </ClInclude> - <ClInclude Include="Transform.h" /> - </ItemGroup> - <ItemGroup> - <Reference Include="System" /> - <Reference Include="System.Data" /> - <Reference Include="System.Drawing" /> - <Reference Include="System.Windows.Forms" /> - <Reference Include="System.Xml" /> - </ItemGroup> - <ItemGroup> - <ClCompile Include="MyForm.cpp" /> - </ItemGroup> - <ItemGroup> - <EmbeddedResource Include="MyForm.resx"> - <DependentUpon>MyForm.h</DependentUpon> - </EmbeddedResource> - </ItemGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"> - </ImportGroup> -</Project>
\ No newline at end of file diff --git a/task05/Guschin/Guschin.vcxproj.filters b/task05/Guschin/Guschin.vcxproj.filters deleted file mode 100644 index 5497660..0000000 --- a/task05/Guschin/Guschin.vcxproj.filters +++ /dev/null @@ -1,41 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup> - <Filter Include="Исходные файлы"> - <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> - <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> - </Filter> - <Filter Include="Файлы заголовков"> - <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> - <Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions> - </Filter> - <Filter Include="Файлы ресурсов"> - <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> - <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> - </Filter> - </ItemGroup> - <ItemGroup> - <ClInclude Include="MyForm.h"> - <Filter>Файлы заголовков</Filter> - </ClInclude> - <ClInclude Include="Matrix.h"> - <Filter>Файлы заголовков</Filter> - </ClInclude> - <ClInclude Include="Transform.h"> - <Filter>Файлы заголовков</Filter> - </ClInclude> - <ClInclude Include="Clip.h"> - <Filter>Файлы заголовков</Filter> - </ClInclude> - </ItemGroup> - <ItemGroup> - <ClCompile Include="MyForm.cpp"> - <Filter>Исходные файлы</Filter> - </ClCompile> - </ItemGroup> - <ItemGroup> - <EmbeddedResource Include="MyForm.resx"> - <Filter>Файлы ресурсов</Filter> - </EmbeddedResource> - </ItemGroup> -</Project>
\ No newline at end of file diff --git a/task05/Guschin/Guschin.vcxproj.user b/task05/Guschin/Guschin.vcxproj.user deleted file mode 100644 index 824d5a9..0000000 --- a/task05/Guschin/Guschin.vcxproj.user +++ /dev/null @@ -1,4 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <PropertyGroup /> -</Project>
\ No newline at end of file diff --git a/task05/Guschin/Matrix.h b/task05/Guschin/Matrix.h deleted file mode 100644 index a47ee6e..0000000 --- a/task05/Guschin/Matrix.h +++ /dev/null @@ -1,275 +0,0 @@ -#pragma once - -class vec2 -{ -public: - float x, y; - vec2() {} - vec2(float a, float b) : x(a), y(b) {} - - vec2& operator*=(const vec2& v) - { - x *= v.x; - y *= v.y; - return *this; - } - - const vec2 operator*(const vec2& v) - { - return vec2(*this) *= v; - } - - float& operator[](int i) - { - return ((float*)this)[i]; - } -}; - -class vec3 -{ -public: - float x, y, z; - vec3() {} - vec3(float a, float b, float c) : x(a), y(b), z(c) {} - vec3(vec2 v, float c) : vec3(v.x, v.y, c) {} - - vec3& operator*=(const vec3& v) - { - x *= v.x; - y *= v.y; - z *= v.z; - return *this; - } - - const vec3 operator*(const vec3& v) - { - return vec3(*this) *= v; - } - - float& operator[](int i) - { - return ((float*)this)[i]; - } -}; - -class vec4 -{ -public: - float x, y, z, a; - vec4() {} - vec4(float a, float b, float c, float d) : x(a), y(b), z(c), a(d) {} - vec4(vec3 v, float c) : vec4(v.x, v.y, v.z, c) {} - - vec4& operator *= (const vec4& v) - { - x *= v.x; - y *= v.y; - a *= v.z; - a *= v.a; - return *this; - } - - const vec4 operator* (const vec4& v) - { - return vec4(*this) *= v; - } - - float& operator[] (int i) - { - return ((float*)this)[i]; - } -}; - -float dot(vec2 v1, vec2 v2) -{ - vec2 tmp = v1 * v2; - return tmp.x + tmp.y; -} - -float dot(vec3 v1, vec3 v2) -{ - vec3 tmp = v1 * v2; - return tmp.x + tmp.y + tmp.z; -} - -float dot(vec4 v1, vec4 v2) -{ - vec4 tmp = v1 * v2; - return tmp.x + tmp.y + tmp.z + tmp.a; -} - -class mat4 -{ -public: - vec4 row1, row2, row3, row4; - mat4() {} - mat4(vec4 r1, vec4 r2, vec4 r3, vec4 r4) : row1(r1), row2(r2), row3(r3), row4(r4) {} - mat4(float a) - { - row1 = vec4(a, 0.f, 0.f, 0.f); - row2 = vec4(0.f, a, 0.f, 0.f); - row3 = vec4(0.f, 0.f, a, 0.f); - row3 = vec4(0.f, 0.f, 0.f, a); - } - - vec4& operator[](int i) - { - return ((vec4*)this)[i]; - } - - mat4 transpose() - { - mat4 tmp(*this); - for (int i = 0; i < 4; ++i) - for (int j = 0; j < 4; ++j) - (*this)[i][j] = tmp[j][i]; - return *this; - } - - const vec4 operator*(const vec4& v) - { - vec4* res = new(vec4); - for (int i = 0; i < 3; ++i) - (*res)[i] = dot((*this)[i], v); - return *res; - } - - mat4& operator*=(const mat4& m) - { - mat4 A(*this), B(m); - B.transpose(); - for (int i = 0; i < 4; ++i) - (*this)[i] = A * B[i]; - return (*this).transpose(); - } - - const mat4 operator*(const mat4& m) - { - return mat4(*this) *= m; - } -}; - -class mat3 -{ -public: - vec3 row1, row2, row3; - mat3() {} - mat3(vec3 r1, vec3 r2, vec3 r3) : row1(r1), row2(r2), row3(r3) {} - mat3(float a) - { - row1 = vec3(a, 0.f, 0.f); - row2 = vec3(0.f, a, 0.f); - row3 = vec3(0.f, 0.f, a); - } - mat3(mat4 m) { - row1 = vec3(m.row1.x, m.row1.y, m.row1.z); - row2 = vec3(m.row2.x, m.row2.y, m.row2.z); - row3 = vec3(m.row3.x, m.row3.y, m.row3.z); - } - - vec3& operator[](int i) - { - return ((vec3*)this)[i]; - } - - mat3 transpose() - { - mat3 tmp(*this); - for (int i = 0; i < 3; ++i) - for (int j = 0; j < 3; ++j) - (*this)[i][j] = tmp[j][i]; - return *this; - } - - const vec3 operator*(const vec3& v) - { - vec3* res = new(vec3); - for (int i = 0; i < 3; ++i) - (*res)[i] = dot((*this)[i], v); - return *res; - } - - mat3& operator*=(const mat3& m) - { - mat3 A(*this), B(m); - B.transpose(); - for (int i = 0; i < 3; ++i) - (*this)[i] = A * B[i]; - return (*this).transpose(); - } - - const mat3 operator*(const mat3& m) - { - return mat3(*this) *= m; - } -}; - - -class mat2 -{ -public: - vec2 row1, row2; - - mat2(vec2 r1, vec2 r2) : row1(r1), row2(r2) {} - mat2(float a) - { - row1 = vec2(a, 0.f); - row2 = vec2(0.f, a); - } - mat2() {} - mat2(mat3 m) - { - row1 = vec2(m[0][0], m[0][1]); - row2 = vec2(m[1][0], m[1][1]); - } - - vec2& operator[](int i) - { - return ((vec2*)this)[i]; - } - - mat2 transpose() - { - mat2 tmp(*this); - for (int i = 0; i < 2; i++) - for (int j = 0; j < 2; j++) - (*this)[i][j] = tmp[j][i]; - return *this; - } - - const vec2 operator* (const vec2 &v) - { - vec2* res = new(vec2); - for (int i = 0; i < 2; i++) - { - (*res)[i] = dot((*this)[i], v); - } - return *res; - } - - mat2& operator*= (const mat2 &m) - { - mat2 A(*this), B(m); - B.transpose(); - for (int i = 0; i < 2; i++) - (*this)[i] = A * B[i]; - - return (*this).transpose(); - } - - const mat2 operator* (const mat2 &m) - { - return mat2(*this) *= m; - } -}; - -vec2 normalize(vec3 v) -{ - return vec2(v.x / v.z, v.y / v.z); -} - -vec3 normalize(vec4 v) -{ - return vec3(v.x / v.a, v.y / v.a, v.z / v.a); -} - diff --git a/task05/Guschin/MyForm.cpp b/task05/Guschin/MyForm.cpp deleted file mode 100644 index bb5fa5d..0000000 --- a/task05/Guschin/MyForm.cpp +++ /dev/null @@ -1,17 +0,0 @@ -#include "Matrix.h" -#include <math.h> -#include "Transform.h" -#include "Clip.h" -#include <vector> -#include "MyForm.h" - -using namespace System; -using namespace System::Windows::Forms; - -[STAThreadAttribute] -void Main(array<String^> ^ args) { - Application::EnableVisualStyles(); - Application::SetCompatibleTextRenderingDefault(false); - Guschin::MyForm form; - Application::Run(% form); -}
\ No newline at end of file diff --git a/task05/Guschin/MyForm.h b/task05/Guschin/MyForm.h deleted file mode 100644 index 7e76f41..0000000 --- a/task05/Guschin/MyForm.h +++ /dev/null @@ -1,189 +0,0 @@ -#pragma once - -namespace Guschin { - - using namespace System; - using namespace System::ComponentModel; - using namespace System::Collections; - using namespace System::Windows::Forms; - using namespace System::Data; - using namespace System::Drawing; - using namespace std; - - vec2 Vc; - vec2 V; - vec2 Vc_work, V_work; - mat3 T; - mat3 initT; - - public ref class MyForm : public System::Windows::Forms::Form - { - public: - MyForm(void) - { - InitializeComponent(); - } - - protected: - ~MyForm() - { - if (components) - { - delete components; - } - } - - private: - System::ComponentModel::Container ^components; - -#pragma region Windows Form Designer generated code - void InitializeComponent(void) - { - this->SuspendLayout(); - // - // MyForm - // - this->AutoScaleDimensions = System::Drawing::SizeF(8, 16); - this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font; - this->ClientSize = System::Drawing::Size(737, 686); - this->KeyPreview = true; - this->Margin = System::Windows::Forms::Padding(4, 4, 4, 4); - this->Name = L"MyForm"; - this->Text = L"MyForm"; - this->Load += gcnew System::EventHandler(this, &MyForm::MyForm_Load); - this->Paint += gcnew System::Windows::Forms::PaintEventHandler(this, &MyForm::MyForm_Paint); - this->KeyDown += gcnew System::Windows::Forms::KeyEventHandler(this, &MyForm::MyForm_KeyDown); - this->Resize += gcnew System::EventHandler(this, &MyForm::MyForm_Resize); - this->ResumeLayout(false); - - } -#pragma endregion - private: - float left = 30, right = 100, top = 20, bottom = 50; - float minX = left, maxX; - float minY = top, maxY; - float Wcx = left, Wcy; - float Wx, Wy; - - private: - System::Void rectCalc() { - maxX = ClientRectangle.Width - right; - maxY = ClientRectangle.Height - bottom; - Wcy = maxY; - Wx = maxX - left; - Wy = maxY - top; - } - System::Void worldRectCalc() - { - Vc_work = normalize(T * vec3(Vc, 1.f)); - V_work = mat2(T) * V; - } - float f(float x) - { - return tan(x); - } - bool f_exists(float x, float delta) - { - return fabs(2.f * acos(cos(x)) - Math::PI) > delta; - } - private: - System::Void MyForm_Resize(System::Object^ sender, System::EventArgs^ e) { - rectCalc(); - Refresh(); - } - private: - System::Void MyForm_Paint(System::Object^ sender, System::Windows::Forms::PaintEventArgs^ e) { - Graphics^ g = e->Graphics; - g->Clear(Color::Aquamarine); - - Pen^ rectPen = gcnew Pen(Color::Black, 2); - g->DrawRectangle(rectPen, left, top, Wx, Wy); - - Pen^ pen = gcnew Pen(Color::Blue, 1); - - float deltaX = V_work.x / Wx; - bool hasStart, hasEnd; - vec2 start, end; - float x, y; - - start.x = Wcx; - x = Vc_work.x; - hasStart = f_exists(x, deltaX); - if (hasStart) - { - y = f(x); - start.y = Wcy - (y - Vc_work.y) / V_work.y * Wy; - } - - float deltaY; - float red, green, blue; - while (start.x < maxX) - { - end.x = start.x + 1.f; - x += deltaX; - hasEnd = f_exists(x, deltaX); - if (hasEnd) - { - y = f(x); - deltaY = (y - Vc_work.y) / V_work.y; - end.y = Wcy - deltaY * Wy; - } - - vec2 tmpEnd = end; - bool visible = hasStart && hasEnd && clip(start, end, minX, minY, maxX, maxY); - if (visible) { - if (deltaY > 1.f) deltaY = 1.f; - if (deltaY < 0.f) deltaY = 0.f; - green = 510.f * deltaY; - if (deltaY < 0.5) - { - blue = 255.f - green; - red = 0.f; - } - else - { - blue = 0.f; - red = green - 255.f; - green = 510.f - green; - } - pen->Color = Color::FromArgb(red, green, blue); - g->DrawLine(pen, start.x, start.y, end.x, end.y); - } - start = tmpEnd; - hasStart = hasEnd; - } - } - private: - System::Void MyForm_Load(System::Object^ sender, System::EventArgs^ e) { - initT = mat3(1.f); - T = initT; - Vc = vec2(-2.f, -2.f); - V = vec2(4.f, 4.f); - rectCalc(); - worldRectCalc(); - } - private: - System::Void MyForm_KeyDown(System::Object^ sender, System::Windows::Forms::KeyEventArgs^ e) { - float centerX = Vc_work.x + V_work.x / 2; - float centerY = Vc_work.y + V_work.y / 2; - - switch (e->KeyCode) { - case Keys::Escape: - T = initT; - break; - case Keys::A: - T = translate(-V_work.x / Wx, 0.f) * T; - break; - case Keys::Z: - T = translate(-centerX, -centerY) * T; - T = scale(1.1) * T; - T = translate(centerX, centerY) * T; - break; - default: - break; - } - worldRectCalc(); - Refresh(); - } - }; -} diff --git a/task05/Guschin/MyForm.resx b/task05/Guschin/MyForm.resx deleted file mode 100644 index d58980a..0000000 --- a/task05/Guschin/MyForm.resx +++ /dev/null @@ -1,120 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<root> - <!-- - Microsoft ResX Schema - - Version 2.0 - - The primary goals of this format is to allow a simple XML format - that is mostly human readable. The generation and parsing of the - various data types are done through the TypeConverter classes - associated with the data types. - - Example: - - ... ado.net/XML headers & schema ... - <resheader name="resmimetype">text/microsoft-resx</resheader> - <resheader name="version">2.0</resheader> - <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> - <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> - <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> - <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> - <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> - <value>[base64 mime encoded serialized .NET Framework object]</value> - </data> - <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> - <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> - <comment>This is a comment</comment> - </data> - - There are any number of "resheader" rows that contain simple - name/value pairs. - - Each data row contains a name, and value. The row also contains a - type or mimetype. Type corresponds to a .NET class that support - text/value conversion through the TypeConverter architecture. - Classes that don't support this are serialized and stored with the - mimetype set. - - The mimetype is used for serialized objects, and tells the - ResXResourceReader how to depersist the object. This is currently not - extensible. For a given mimetype the value must be set accordingly: - - Note - application/x-microsoft.net.object.binary.base64 is the format - that the ResXResourceWriter will generate, however the reader can - read any of the formats listed below. - - mimetype: application/x-microsoft.net.object.binary.base64 - value : The object must be serialized with - : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter - : and then encoded with base64 encoding. - - mimetype: application/x-microsoft.net.object.soap.base64 - value : The object must be serialized with - : System.Runtime.Serialization.Formatters.Soap.SoapFormatter - : and then encoded with base64 encoding. - - mimetype: application/x-microsoft.net.object.bytearray.base64 - value : The object must be serialized into a byte array - : using a System.ComponentModel.TypeConverter - : and then encoded with base64 encoding. - --> - <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> - <xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> - <xsd:element name="root" msdata:IsDataSet="true"> - <xsd:complexType> - <xsd:choice maxOccurs="unbounded"> - <xsd:element name="metadata"> - <xsd:complexType> - <xsd:sequence> - <xsd:element name="value" type="xsd:string" minOccurs="0" /> - </xsd:sequence> - <xsd:attribute name="name" use="required" type="xsd:string" /> - <xsd:attribute name="type" type="xsd:string" /> - <xsd:attribute name="mimetype" type="xsd:string" /> - <xsd:attribute ref="xml:space" /> - </xsd:complexType> - </xsd:element> - <xsd:element name="assembly"> - <xsd:complexType> - <xsd:attribute name="alias" type="xsd:string" /> - <xsd:attribute name="name" type="xsd:string" /> - </xsd:complexType> - </xsd:element> - <xsd:element name="data"> - <xsd:complexType> - <xsd:sequence> - <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> - <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> - </xsd:sequence> - <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> - <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> - <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> - <xsd:attribute ref="xml:space" /> - </xsd:complexType> - </xsd:element> - <xsd:element name="resheader"> - <xsd:complexType> - <xsd:sequence> - <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> - </xsd:sequence> - <xsd:attribute name="name" type="xsd:string" use="required" /> - </xsd:complexType> - </xsd:element> - </xsd:choice> - </xsd:complexType> - </xsd:element> - </xsd:schema> - <resheader name="resmimetype"> - <value>text/microsoft-resx</value> - </resheader> - <resheader name="version"> - <value>2.0</value> - </resheader> - <resheader name="reader"> - <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> - </resheader> - <resheader name="writer"> - <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> - </resheader> -</root>
\ No newline at end of file diff --git a/task05/Guschin/Transform.h b/task05/Guschin/Transform.h deleted file mode 100644 index d606647..0000000 --- a/task05/Guschin/Transform.h +++ /dev/null @@ -1,45 +0,0 @@ -#pragma once - -mat3 translate(float Tx, float Ty) -{ - mat3* res = new mat3(1.f); - (*res)[0][2] = Tx; - (*res)[1][2] = Ty; - return *res; -} - -mat3 scale(float Sx, float Sy) -{ - mat3* res = new mat3(1.f); - (*res)[0][0] = Sx; - (*res)[1][1] = Sy; - return *res; -} - -mat3 scale(float S) -{ - return scale(S, S); -} - -mat3 rotate(float theta) -{ - mat3* res = new mat3(1.f); - (*res)[0][0] = (*res)[1][1] = (float)cos(theta); - (*res)[0][1] = (float)sin(theta); - (*res)[1][0] = -(*res)[0][1]; - return *res; -} - -mat3 mirrorX() -{ - mat3* res = new mat3(1.f); - (*res)[1][1] = -1; - return *res; -} - -mat3 mirrorY() -{ - mat3* res = new mat3(1.f); - (*res)[0][0] = -1; - return *res; -}
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