diff options
Diffstat (limited to 'task06')
| -rw-r--r-- | task06/Geometric.txt | 38 | ||||
| -rw-r--r-- | task06/Guschin.sln | 31 | ||||
| -rw-r--r-- | task06/Guschin/Clip.h | 54 | ||||
| -rw-r--r-- | task06/Guschin/Figure.h | 27 | ||||
| -rw-r--r-- | task06/Guschin/Guschin.vcxproj | 144 | ||||
| -rw-r--r-- | task06/Guschin/Guschin.vcxproj.filters | 44 | ||||
| -rw-r--r-- | task06/Guschin/Guschin.vcxproj.user | 4 | ||||
| -rw-r--r-- | task06/Guschin/Matrix.h | 98 | ||||
| -rw-r--r-- | task06/Guschin/MyForm.cpp | 20 | ||||
| -rw-r--r-- | task06/Guschin/MyForm.h | 346 | ||||
| -rw-r--r-- | task06/Guschin/MyForm.resx | 123 | ||||
| -rw-r--r-- | task06/Guschin/Transform.h | 45 | ||||
| -rw-r--r-- | task06/result.txt | 474 |
13 files changed, 1448 insertions, 0 deletions
diff --git a/task06/Geometric.txt b/task06/Geometric.txt new file mode 100644 index 0000000..6153292 --- /dev/null +++ b/task06/Geometric.txt @@ -0,0 +1,38 @@ +frame 20 10 + +model 1.5 1 3 2 +color 0 255 0 +thickness 3 +path 5 +0.5 0.5 +0.5 1.5 +2.5 1.5 +2.5 0.5 +0.5 0.5 + +pushTransform +rotate -45 +pushTransform +scale 2.25 +translate 5 5 +figure +popTransform +scale 0.75 +translate 15 1 +figure +translate 0 8 +figure +popTransform + +model 1 1.25 2 2.5 +color 255 0 0 +path 4 +0.5 0.5 +1 2 +1.5 0.5 +0.5 0.5 + +rotate 90 +scale 1.5 +translate 15 5 +figure
\ No newline at end of file diff --git a/task06/Guschin.sln b/task06/Guschin.sln new file mode 100644 index 0000000..1dc06a7 --- /dev/null +++ b/task06/Guschin.sln @@ -0,0 +1,31 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 16 +VisualStudioVersion = 16.0.29806.167 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Guschin", "Guschin\Guschin.vcxproj", "{7FD831C6-82A0-4285-8C15-41D557E54312}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|x64 = Debug|x64 + Debug|x86 = Debug|x86 + Release|x64 = Release|x64 + Release|x86 = Release|x86 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {7FD831C6-82A0-4285-8C15-41D557E54312}.Debug|x64.ActiveCfg = Debug|x64 + {7FD831C6-82A0-4285-8C15-41D557E54312}.Debug|x64.Build.0 = Debug|x64 + {7FD831C6-82A0-4285-8C15-41D557E54312}.Debug|x86.ActiveCfg = Debug|Win32 + {7FD831C6-82A0-4285-8C15-41D557E54312}.Debug|x86.Build.0 = Debug|Win32 + {7FD831C6-82A0-4285-8C15-41D557E54312}.Release|x64.ActiveCfg = Release|x64 + {7FD831C6-82A0-4285-8C15-41D557E54312}.Release|x64.Build.0 = Release|x64 + {7FD831C6-82A0-4285-8C15-41D557E54312}.Release|x86.ActiveCfg = Release|Win32 + {7FD831C6-82A0-4285-8C15-41D557E54312}.Release|x86.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {44500E7D-60B5-4F8A-8A21-14C0785E2BF7} + EndGlobalSection +EndGlobal diff --git a/task06/Guschin/Clip.h b/task06/Guschin/Clip.h new file mode 100644 index 0000000..10a613a --- /dev/null +++ b/task06/Guschin/Clip.h @@ -0,0 +1,54 @@ +#pragma once +#include "Matrix.h" +#include <algorithm> + +unsigned int codeKS(vec2 P, float minX, float minY, float maxX, float maxY) { + unsigned int code = 0; + + if (P.x < minX) { + code += 1; + } + else if (P.x > maxX) { + code += 2; + } + if (P.y < minY) { + code += 4; + } + else if (P.y > maxY) { + code += 8; + } + + return code; +} + +bool clip(vec2 & A, vec2 & B, float minX, float minY, float maxX, float maxY) { + unsigned int codeA = codeKS(A, minX, minY, maxX, maxY); + unsigned int codeB = codeKS(B, minX, minY, maxX, maxY); + while (codeA | codeB) { + if (codeA & codeB) { + return false; + } + if (codeA == 0) { + std::swap(A, B); + std::swap(codeA, codeB); + } + if (codeA & 1) { + A.y = A.y + (B.y - A.y) * (minX - A.x) / (B.x - A.x); + A.x = minX; + } + else if (codeA & 2) { + A.y = A.y + (B.y - A.y) * (maxX - A.x) / (B.x - A.x); + A.x = maxX; + } + else if (codeA & 4) { + A.x = A.x + (B.x - A.x) * (minY - A.y) / (B.y - A.y); + A.y = minY; + } + else { + A.x = A.x + (B.x - A.x) * (maxY - A.y) / (B.y - A.y); + A.y = maxY; + } + codeA = codeKS(A, minX, minY, maxX, maxY); + } + return true; +} diff --git a/task06/Guschin/Figure.h b/task06/Guschin/Figure.h new file mode 100644 index 0000000..cf2a63e --- /dev/null +++ b/task06/Guschin/Figure.h @@ -0,0 +1,27 @@ +#pragma once +#include "Matrix.h" +#include <vector> + +class path +{ +public: + std::vector<vec2> vertices; + vec3 color; + float thickness; + + path(std::vector<vec2> verts, vec3 col, float thickn) + { + vertices = verts; + color = col; + thickness = thickn; + } +}; + +class model { +public: + std::vector<path> figure; + mat3 modelM; + model(std::vector<path> fig, mat3 mat) { + figure = fig; modelM = mat; + } +};
\ No newline at end of file diff --git a/task06/Guschin/Guschin.vcxproj b/task06/Guschin/Guschin.vcxproj new file mode 100644 index 0000000..bbc67b9 --- /dev/null +++ b/task06/Guschin/Guschin.vcxproj @@ -0,0 +1,144 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <VCProjectVersion>16.0</VCProjectVersion> + <ProjectGuid>{7FD831C6-82A0-4285-8C15-41D557E54312}</ProjectGuid> + <TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> + <Keyword>ManagedCProj</Keyword> + <RootNamespace>Guschin</RootNamespace> + <WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v142</PlatformToolset> + <CLRSupport>true</CLRSupport> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v142</PlatformToolset> + <CLRSupport>true</CLRSupport> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v142</PlatformToolset> + <CLRSupport>true</CLRSupport> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v142</PlatformToolset> + <CLRSupport>true</CLRSupport> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="Shared"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup /> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ClCompile> + <Link> + <AdditionalDependencies /> + <SubSystem>Windows</SubSystem> + <EntryPointSymbol>Main</EntryPointSymbol> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ClCompile> + <Link> + <AdditionalDependencies /> + <SubSystem>Windows</SubSystem> + <EntryPointSymbol>Main</EntryPointSymbol> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <PreprocessorDefinitions>WIN32;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ClCompile> + <Link> + <AdditionalDependencies /> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ClCompile> + <Link> + <AdditionalDependencies /> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClInclude Include="Clip.h" /> + <ClInclude Include="Figure.h" /> + <ClInclude Include="Matrix.h" /> + <ClInclude Include="MyForm.h"> + <FileType>CppForm</FileType> + </ClInclude> + <ClInclude Include="Transform.h" /> + </ItemGroup> + <ItemGroup> + <Reference Include="System" /> + <Reference Include="System.Data" /> + <Reference Include="System.Drawing" /> + <Reference Include="System.Windows.Forms" /> + <Reference Include="System.Xml" /> + </ItemGroup> + <ItemGroup> + <ClCompile Include="MyForm.cpp" /> + </ItemGroup> + <ItemGroup> + <EmbeddedResource Include="MyForm.resx"> + <DependentUpon>MyForm.h</DependentUpon> + </EmbeddedResource> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project>
\ No newline at end of file diff --git a/task06/Guschin/Guschin.vcxproj.filters b/task06/Guschin/Guschin.vcxproj.filters new file mode 100644 index 0000000..a2f1835 --- /dev/null +++ b/task06/Guschin/Guschin.vcxproj.filters @@ -0,0 +1,44 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="Исходные файлы"> + <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> + <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> + </Filter> + <Filter Include="Файлы заголовков"> + <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> + <Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions> + </Filter> + <Filter Include="Файлы ресурсов"> + <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> + <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> + </Filter> + </ItemGroup> + <ItemGroup> + <ClInclude Include="MyForm.h"> + <Filter>Файлы заголовков</Filter> + </ClInclude> + <ClInclude Include="Matrix.h"> + <Filter>Файлы заголовков</Filter> + </ClInclude> + <ClInclude Include="Transform.h"> + <Filter>Файлы заголовков</Filter> + </ClInclude> + <ClInclude Include="Figure.h"> + <Filter>Файлы заголовков</Filter> + </ClInclude> + <ClInclude Include="Clip.h"> + <Filter>Файлы заголовков</Filter> + </ClInclude> + </ItemGroup> + <ItemGroup> + <ClCompile Include="MyForm.cpp"> + <Filter>Исходные файлы</Filter> + </ClCompile> + </ItemGroup> + <ItemGroup> + <EmbeddedResource Include="MyForm.resx"> + <Filter>Файлы ресурсов</Filter> + </EmbeddedResource> + </ItemGroup> +</Project>
\ No newline at end of file diff --git a/task06/Guschin/Guschin.vcxproj.user b/task06/Guschin/Guschin.vcxproj.user new file mode 100644 index 0000000..824d5a9 --- /dev/null +++ b/task06/Guschin/Guschin.vcxproj.user @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <PropertyGroup /> +</Project>
\ No newline at end of file diff --git a/task06/Guschin/Matrix.h b/task06/Guschin/Matrix.h new file mode 100644 index 0000000..3aa0bbf --- /dev/null +++ b/task06/Guschin/Matrix.h @@ -0,0 +1,98 @@ +#pragma once + +class vec2 +{ +public: + float x, y; + vec2() {} + vec2(float a, float b) : x(a), y(b) {} +}; + +class vec3 +{ +public: + float x, y, z; + vec3() {} + vec3(float a, float b, float c) : x(a), y(b), z(c) {} + vec3(vec2 v, float c) : vec3(v.x, v.y, c) {} + + vec3& operator*=(const vec3& v) + { + x *= v.x; + y *= v.y; + z *= v.z; + return *this; + } + + const vec3 operator*(const vec3& v) + { + return vec3(*this) *= v; + } + + float& operator[](int i) + { + return ((float*)this)[i]; + } +}; + +float dot(vec3 v1, vec3 v2) +{ + vec3 tmp = v1 * v2; + return tmp.x + tmp.y + tmp.z; +} + +class mat3 +{ +public: + vec3 row1, row2, row3; + mat3() {} + mat3(vec3 r1, vec3 r2, vec3 r3) : row1(r1), row2(r2), row3(r3) {} + mat3(float a) + { + row1 = vec3(a, 0.f, 0.f); + row2 = vec3(0.f, a, 0.f); + row3 = vec3(0.f, 0.f, a); + } + + vec3& operator[](int i) + { + return ((vec3*)this)[i]; + } + + mat3 transpose() + { + mat3 tmp(*this); + for (int i = 0; i < 3; ++i) + for (int j = 0; j < 3; ++j) + (*this)[i][j] = tmp[j][i]; + return *this; + } + + const vec3 operator*(const vec3& v) + { + vec3* res = new(vec3); + for (int i = 0; i < 3; ++i) + (*res)[i] = dot((*this)[i], v); + return *res; + } + + mat3& operator*=(const mat3& m) + { + mat3 A(*this), B(m); + B.transpose(); + for (int i = 0; i < 3; ++i) + (*this)[i] = A * B[i]; + return (*this).transpose(); + } + + const mat3 operator*(const mat3& m) + { + return mat3(*this) *= m; + } +}; + +vec2 normalize(vec3 v) +{ + return vec2(v.x / v.z, v.y / v.z); +} + diff --git a/task06/Guschin/MyForm.cpp b/task06/Guschin/MyForm.cpp new file mode 100644 index 0000000..a7e65d4 --- /dev/null +++ b/task06/Guschin/MyForm.cpp @@ -0,0 +1,20 @@ +#include "Matrix.h" +#include <math.h> +#include "Transform.h" +#include "Figure.h" +#include "Clip.h" +#include <vector> +#include <fstream> +#include <sstream> +#include "MyForm.h" + +using namespace System; +using namespace System::Windows::Forms; + +[STAThreadAttribute] +void Main(array<String^> ^ args) { + Application::EnableVisualStyles(); + Application::SetCompatibleTextRenderingDefault(false); + Guschin::MyForm form; + Application::Run(% form); +}
\ No newline at end of file diff --git a/task06/Guschin/MyForm.h b/task06/Guschin/MyForm.h new file mode 100644 index 0000000..e63953e --- /dev/null +++ b/task06/Guschin/MyForm.h @@ -0,0 +1,346 @@ +#pragma once + +namespace Guschin { + + using namespace System; + using namespace System::ComponentModel; + using namespace System::Collections; + using namespace System::Windows::Forms; + using namespace System::Data; + using namespace System::Drawing; + using namespace std; + + float Vx; + float Vy; + float aspectFig; + vector<model> models; + mat3 T; + mat3 initT; + + public ref class MyForm : public System::Windows::Forms::Form + { + public: + MyForm(void) + { + InitializeComponent(); + } + + protected: + ~MyForm() + { + if (components) + { + delete components; + } + } + + private: + System::Windows::Forms::OpenFileDialog^ openFileDialog; + System::Windows::Forms::Button^ btnOpen; + System::ComponentModel::Container ^components; + +#pragma region Windows Form Designer generated code + void InitializeComponent(void) + { + this->openFileDialog = (gcnew System::Windows::Forms::OpenFileDialog()); + this->btnOpen = (gcnew System::Windows::Forms::Button()); + this->SuspendLayout(); + // + // openFileDialog + // + this->openFileDialog->DefaultExt = L"txt"; + this->openFileDialog->Filter = L"Текстовые файлы (*.txt)|*.txt|Все файлы (*.*)|*.*"; + this->openFileDialog->Title = L"Открыть файл"; + // + // btnOpen + // + this->btnOpen->Location = System::Drawing::Point(16, 15); + this->btnOpen->Margin = System::Windows::Forms::Padding(4, 4, 4, 4); + this->btnOpen->Name = L"btnOpen"; + this->btnOpen->Size = System::Drawing::Size(151, 48); + this->btnOpen->TabIndex = 0; + this->btnOpen->Text = L"Открыть"; + this->btnOpen->UseVisualStyleBackColor = true; + this->btnOpen->Click += gcnew System::EventHandler(this, &MyForm::btnOpen_Click); + // + // MyForm + // + this->AutoScaleDimensions = System::Drawing::SizeF(8, 16); + this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font; + this->ClientSize = System::Drawing::Size(737, 686); + this->Controls->Add(this->btnOpen); + this->DoubleBuffered = true; + this->KeyPreview = true; + this->Margin = System::Windows::Forms::Padding(4, 4, 4, 4); + this->Name = L"MyForm"; + this->Text = L"MyForm"; + this->Load += gcnew System::EventHandler(this, &MyForm::MyForm_Load); + this->Paint += gcnew System::Windows::Forms::PaintEventHandler(this, &MyForm::MyForm_Paint); + this->KeyDown += gcnew System::Windows::Forms::KeyEventHandler(this, &MyForm::MyForm_KeyDown); + this->Resize += gcnew System::EventHandler(this, &MyForm::MyForm_Resize); + this->ResumeLayout(false); + + } +#pragma endregion + private: + float left = 30, right = 100, top = 20, bottom = 50; + float minX = left, maxX; + float minY = top, maxY; + float Wcx = left, Wcy; + float Wx, Wy; + + private: + System::Void rectCalc() { + maxX = ClientRectangle.Width - right; + maxY = ClientRectangle.Height - bottom; + Wcy = maxY; + Wx = maxX - left; + Wy = maxY - top; + } + private: + System::Void MyForm_Resize(System::Object^ sender, System::EventArgs^ e) { + rectCalc(); + Refresh(); + } + private: + System::Void MyForm_Paint(System::Object^ sender, System::Windows::Forms::PaintEventArgs^ e) { + Graphics^ g = e->Graphics; + g->Clear(Color::Aquamarine); + + Pen^ rectPen = gcnew Pen(Color::Black, 2); + g->DrawRectangle(rectPen, left, top, Wx, Wy); + for (int k = 0; k < models.size(); k++) { + vector<path> figure = models[k].figure; + mat3 TM = T * models[k].modelM; + for (int i = 0; i < figure.size(); i++) { + path lines = figure[i]; + Pen^ pen = gcnew Pen(Color::FromArgb(lines.color.x, lines.color.y, lines.color.z)); + pen->Width = lines.thickness; + + vec2 start = normalize(TM * vec3(lines.vertices[0], 1.0)); + for (int j = 1; j < lines.vertices.size(); j++) { + vec2 end = normalize(TM * vec3(lines.vertices[j], 1.0)); + vec2 tmpEnd = end; + if (clip(start, end, minX, minY, maxX, maxY)) { + g->DrawLine(pen, start.x, start.y, end.x, end.y); + } + start = tmpEnd; + } + } + } + } + private: + System::Void MyForm_Load(System::Object^ sender, System::EventArgs^ e) { + rectCalc(); + } + private: + System::Void MyForm_KeyDown(System::Object^ sender, System::Windows::Forms::KeyEventArgs^ e) { + float Wcx = ClientRectangle.Width / 2.f; + float Wcy = ClientRectangle.Height / 2.f; + + switch (e->KeyCode) { + case Keys::Escape: + T = initT; + break; + case Keys::Q : + T = translate(-Wcx, -Wcy) * T; + T = rotate(0.01f) * T; + T = translate(Wcx, Wcy) * T; + break; + case Keys::E : + T = translate(-Wcx, -Wcy) * T; + T = rotate(-0.01f) * T; + T = translate(Wcx, Wcy) * T; + break; + + case Keys::W : + T = translate(0.f, -1.f) * T; + break; + case Keys::S : + T = translate(0.f, 1.f) * T; + break; + case Keys::A : + T = translate(-1.f, 0.f) * T; + break; + case Keys::D : + T = translate(1.f, 0.f) * T; + break; + + case Keys::R: + T = translate(-Wcx, -Wcy) * T; + T = rotate(0.05f) * T; + T = translate(Wcx, Wcy) * T; + break; + case Keys::Y: + T = translate(-Wcx, -Wcy) * T; + T = rotate(-0.05f) * T; + T = translate(Wcx, Wcy) * T; + break; + + case Keys::T: + T = translate(0.f, -10.f) * T; + break; + case Keys::G: + T = translate(0.f, 10.f) * T; + break; + case Keys::F: + T = translate(-10.f, 0.f) * T; + break; + case Keys::H: + T = translate(10.f, 0.f) * T; + break; + + case Keys::Z: + T = translate(-Wcx, -Wcy) * T; + T = scale(1.1f) * T; + T = translate(Wcx, Wcy) * T; + break; + case Keys::X: + T = translate(-Wcx, -Wcy) * T; + T = scale(1 / 1.1f) * T; + T = translate(Wcx, Wcy) * T; + break; + + case Keys::U: + T = translate(-Wcx, -Wcy) * T; + T = mirrorX() * T; + T = translate(Wcx, Wcy) * T; + break; + case Keys::J: + T = translate(-Wcx, -Wcy) * T; + T = mirrorY() * T; + T = translate(Wcx, Wcy) * T; + break; + + case Keys::I: + T = translate(-Wcx, -Wcy) * T; + T = scale(1.1f, 1.f) * T; + T = translate(Wcx, Wcy) * T; + break; + case Keys::K: + T = translate(-Wcx, -Wcy) * T; + T = scale(1 / 1.1f, 1.f) * T; + T = translate(Wcx, Wcy) * T; + break; + + case Keys::O: + T = translate(-Wcx, -Wcy) * T; + T = scale(1.f, 1.1f) * T; + T = translate(Wcx, Wcy) * T; + break; + case Keys::L: + T = translate(-Wcx, -Wcy) * T; + T = scale(1.f, 1 / 1.1f) * T; + T = translate(Wcx, Wcy) * T; + break; + + default: + break; + } + Refresh(); + } + private: + System::Void btnOpen_Click(System::Object^ sender, System::EventArgs^ e) { + if (openFileDialog->ShowDialog() == System::Windows::Forms::DialogResult::OK) { + wchar_t fileName[1024]; + for (int i = 0; i < openFileDialog->FileName->Length; i++) + fileName[i] = openFileDialog->FileName[i]; + fileName[openFileDialog->FileName->Length] = '\0'; + + ifstream in; + in.open(fileName); + if (in.is_open()) { + models.clear(); + + mat3 M = mat3(1.f); + mat3 initM; + vector<mat3> transforms; + vector<path> figure; + + float thickness = 2; + float r, g, b; + r = g = b = 0; + string cmd; + string str; + getline(in, str); + while (in) { + if ((str.find_first_not_of(" \t\r\n") != string::npos) && (str[0] != '#')) { + stringstream s(str); + s >> cmd; + if (cmd == "frame") { + s >> Vx >> Vy; + aspectFig = Vx / Vy; + + float aspectRect = Wx / Wy; + mat3 T1 = translate(-Vx / 2, -Vy / 2); + float S = aspectFig < aspectRect ? Wy / Vy : Wx / Vx; + mat3 S1 = scale(S, -S); + mat3 T2 = translate(Wx / 2 + Wcx, Wcy - Wy / 2); + initT = T2 * (S1 * T1); + + T = initT; + } + else if (cmd == "color") { + s >> r >> g >> b; + } + else if (cmd == "thickness") { + s >> thickness; + } + else if (cmd == "path") { + vector<vec2> vertices; + int N; + s >> N; + string str1; + while (N > 0) { + getline(in, str1); + if ((str1.find_first_not_of(" \t\r\n") != string::npos) && (str1[0] != '#')) { + float x, y; + stringstream s1(str1); + s1 >> x >> y; + vertices.push_back(vec2(x, y)); + N--; + } + } + figure.push_back(path(vertices, vec3(r, g, b), thickness)); + } + else if (cmd == "model") { + float mVcx, mVcy, mVx, mVy; + s >> mVcx >> mVcy >> mVx >> mVy; + float S = mVx / mVy < 1 ? 2.f / mVy : 2.f / mVx; + initM = scale(S) * translate(-mVcx, -mVcy); + figure.clear(); + } + else if (cmd == "figure") { + models.push_back(model(figure, M * initM)); + } + else if (cmd == "translate") { + float Tx, Ty; + s >> Tx >> Ty; + M = translate(Tx, Ty) * M; + } + else if (cmd == "scale") { + float S; + s >> S; + M = scale(S) * M; + } + else if (cmd == "rotate") { + float theta; + s >> theta; + M = rotate(-theta / 180.f * Math::PI) * M; + } + else if (cmd == "pushTransform") { + transforms.push_back(M); + } + else if (cmd == "popTransform") { + M = transforms.back(); + transforms.pop_back(); + } + } + getline(in, str); + } + Refresh(); + } + } + } + }; +} diff --git a/task06/Guschin/MyForm.resx b/task06/Guschin/MyForm.resx new file mode 100644 index 0000000..f003e42 --- /dev/null +++ b/task06/Guschin/MyForm.resx @@ -0,0 +1,123 @@ +<?xml version="1.0" encoding="utf-8"?> +<root> + <!-- + Microsoft ResX Schema + + Version 2.0 + + The primary goals of this format is to allow a simple XML format + that is mostly human readable. The generation and parsing of the + various data types are done through the TypeConverter classes + associated with the data types. + + Example: + + ... ado.net/XML headers & schema ... + <resheader name="resmimetype">text/microsoft-resx</resheader> + <resheader name="version">2.0</resheader> + <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> + <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> + <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> + <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> + <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> + <value>[base64 mime encoded serialized .NET Framework object]</value> + </data> + <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> + <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> + <comment>This is a comment</comment> + </data> + + There are any number of "resheader" rows that contain simple + name/value pairs. + + Each data row contains a name, and value. The row also contains a + type or mimetype. Type corresponds to a .NET class that support + text/value conversion through the TypeConverter architecture. + Classes that don't support this are serialized and stored with the + mimetype set. + + The mimetype is used for serialized objects, and tells the + ResXResourceReader how to depersist the object. This is currently not + extensible. For a given mimetype the value must be set accordingly: + + Note - application/x-microsoft.net.object.binary.base64 is the format + that the ResXResourceWriter will generate, however the reader can + read any of the formats listed below. + + mimetype: application/x-microsoft.net.object.binary.base64 + value : The object must be serialized with + : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter + : and then encoded with base64 encoding. + + mimetype: application/x-microsoft.net.object.soap.base64 + value : The object must be serialized with + : System.Runtime.Serialization.Formatters.Soap.SoapFormatter + : and then encoded with base64 encoding. + + mimetype: application/x-microsoft.net.object.bytearray.base64 + value : The object must be serialized into a byte array + : using a System.ComponentModel.TypeConverter + : and then encoded with base64 encoding. + --> + <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> + <xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> + <xsd:element name="root" msdata:IsDataSet="true"> + <xsd:complexType> + <xsd:choice maxOccurs="unbounded"> + <xsd:element name="metadata"> + <xsd:complexType> + <xsd:sequence> + <xsd:element name="value" type="xsd:string" minOccurs="0" /> + </xsd:sequence> + <xsd:attribute name="name" use="required" type="xsd:string" /> + <xsd:attribute name="type" type="xsd:string" /> + <xsd:attribute name="mimetype" type="xsd:string" /> + <xsd:attribute ref="xml:space" /> + </xsd:complexType> + </xsd:element> + <xsd:element name="assembly"> + <xsd:complexType> + <xsd:attribute name="alias" type="xsd:string" /> + <xsd:attribute name="name" type="xsd:string" /> + </xsd:complexType> + </xsd:element> + <xsd:element name="data"> + <xsd:complexType> + <xsd:sequence> + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> + <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> + </xsd:sequence> + <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> + <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> + <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> + <xsd:attribute ref="xml:space" /> + </xsd:complexType> + </xsd:element> + <xsd:element name="resheader"> + <xsd:complexType> + <xsd:sequence> + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> + </xsd:sequence> + <xsd:attribute name="name" type="xsd:string" use="required" /> + </xsd:complexType> + </xsd:element> + </xsd:choice> + </xsd:complexType> + </xsd:element> + </xsd:schema> + <resheader name="resmimetype"> + <value>text/microsoft-resx</value> + </resheader> + <resheader name="version"> + <value>2.0</value> + </resheader> + <resheader name="reader"> + <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> + </resheader> + <resheader name="writer"> + <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> + </resheader> + <metadata name="openFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> + <value>17, 17</value> + </metadata> +</root>
\ No newline at end of file diff --git a/task06/Guschin/Transform.h b/task06/Guschin/Transform.h new file mode 100644 index 0000000..d606647 --- /dev/null +++ b/task06/Guschin/Transform.h @@ -0,0 +1,45 @@ +#pragma once + +mat3 translate(float Tx, float Ty) +{ + mat3* res = new mat3(1.f); + (*res)[0][2] = Tx; + (*res)[1][2] = Ty; + return *res; +} + +mat3 scale(float Sx, float Sy) +{ + mat3* res = new mat3(1.f); + (*res)[0][0] = Sx; + (*res)[1][1] = Sy; + return *res; +} + +mat3 scale(float S) +{ + return scale(S, S); +} + +mat3 rotate(float theta) +{ + mat3* res = new mat3(1.f); + (*res)[0][0] = (*res)[1][1] = (float)cos(theta); + (*res)[0][1] = (float)sin(theta); + (*res)[1][0] = -(*res)[0][1]; + return *res; +} + +mat3 mirrorX() +{ + mat3* res = new mat3(1.f); + (*res)[1][1] = -1; + return *res; +} + +mat3 mirrorY() +{ + mat3* res = new mat3(1.f); + (*res)[0][0] = -1; + return *res; +}
\ No newline at end of file diff --git a/task06/result.txt b/task06/result.txt new file mode 100644 index 0000000..09a735b --- /dev/null +++ b/task06/result.txt @@ -0,0 +1,474 @@ +frame 40 20 + +############ +## Кролик ## +############ +model 4.25 4.25 8.5 8.5 + +# голова +color 255 0 0 # цвет красный +thickness 2 # толщина 2 +path 23 # 23 точки (22 отрезка) +0.5 3. # от левой щеки вверх до уха +1. 4.5 # левое ухо слева снизу вверх +0.5 6. # левое ухо слева +0.5 7.5 # левое ухо верх слева +1. 8. # левое ухо верх середина +1.5 8. # левое ухо верх справа +2. 7.5 # левое ухо справа сверху вниз +1.5 6. # левое ухо справа до макушки +1.5 4.5 # макушка +3. 4.5 # правое ухо слева снизу вверх +3. 6. # правое ухо слева +2.5 7.5 # правое ухо верх слева +3. 8. # правое ухо верх середина +3.5 8. # правое ухо верх справа +4. 7.5 # правое ухо сверху вниз +4. 6. # правое ухо справа +3.5 4.5 # от правого уха вниз до щеки +4. 3. # правая скула +3.5 1.5 # подбородок справа +2.5 1. # подбородок снизу +2. 1. # подбородок слева +1. 1.5 # левая скула +0.5 3. + +# туловище +color 120 120 120 # цвет серый +thickness 3 # толщина 3 +path 22 # 22 точки (21 отрезок) +4. 3. # спина от головы вправо +5.5 3.5 # спина верх +7. 3.5 # спина сверху до хвоста +7.5 2.5 # хвост сверху +8. 2.5 # хвост справа +8. 2. # хвост низ справа налево +7.5 2. # задняя нога справа сверху вниз +7.5 0.5 # задняя нога низ +6.5 0.5 # задняя нога слева +6.5 1. # между задних ног +6. 1. # левая задняя нога справа +6. 0.5 # левая задняя нога низ +5. 0.5 # левая задняя нога слева +5. 1. # между задними и передними ногами +4. 1. # правая передняя нога справа +4. 0.5 # правая передняя нога низ +3. 0.5 # правая передняя нога слева +3. 1. # между передних ног +2.5 1. # передняя нога справа +2.5 0.5 # передняя нога низ +1.5 0.5 # передняя нога слева +1.5 1.25 + +# глаза +color 0 255 0 # цвет зеленый +thickness 4 # толщина 4 + +# левый глаз +path 5 +1.5 3.5 # левый глаз слева сверху вниз +1.5 3. # левый глаз низ +2. 3. # левый глаз справа +2. 3.5 # левый глаз верх +1.5 3.5 + +# правый глаз +path 5 +2.5 3.5 # правый глаз слева +2.5 3. # правый глаз снизу +3. 3. # правый глаз справа +3. 3.5 # правый глаз сверху +2.5 3.5 + +# ушные раковины +color 0 0 0 # цвет черный +thickness 2 # толщина 2 + +# левая ушная раковина +path 2 +1. 5.5 +1. 7. + +# правая ушная раковина +path 2 +3.5 5.5 +3.5 7. + +# нос +color 0 0 255 # цвет синий +thickness 3 # толщина 3 +path 4 +2. 2.5 # нос сверху +2.5 2.5 # нос справа +2.25 2. # нос слева +2. 2.5 + +#################### +## Преобразования ## +#################### +scale 1.5 + +# Первая четверть +pushTransform +rotate 360 +translate 8 0 +rotate 360 +translate 20 10 +figure +popTransform + +pushTransform +rotate 60 +translate 8 0 +rotate 60 +translate 20 10 +figure +popTransform + +# Вторая четверть +pushTransform +rotate 120 +translate 8 0 +rotate 120 +translate 20 10 +figure +popTransform + +pushTransform +rotate 180 +translate 8 0 +rotate 180 +translate 20 10 +figure +popTransform + +# Третья четверть +pushTransform +rotate 240 +translate 8 0 +rotate 240 +translate 20 10 +figure +popTransform + +# Четвёртая четверть +pushTransform +rotate 300 +translate 8 0 +rotate 300 +translate 20 10 +figure +popTransform + + +########### +## Клоун ## +########### +model 10 15 20 30 + +# шляпа +color 255 255 0 +thickness 5 +path 17 +8. 29. +12. 29. +13. 28. +14. 26. +13. 24. +15. 23. +15. 22. +14. 21. +12. 22. +8. 22. +6. 21. +5. 22. +5. 23. +7. 24. +6. 26. +7. 28. +8. 29. + +# лопасти +color 255 0 255 +thickness 3 +path 9 +14. 26. +15. 26. +16. 27. +16. 26. +17. 25. +16. 25. +15. 24. +15. 25. +14. 26. + +# ручка +color 255 0 255 +thickness 3 +path 6 +15. 25. +15. 26. +16. 26. +16. 25. +15. 25. +12. 23. + +# лицо правая часть +color 255 255 255 +thickness 3 +path 3 +15. 17. +16. 15. +16. 10. + +# лицо левая часть +color 255 255 255 +thickness 3 +path 3 +5. 17. +4. 15. +4. 10. + +# голова +color 255 100 0 +thickness 3 +path 22 +15. 22. +19. 17. +19. 15. +18. 16. +19. 14. +18. 13. +17. 15. +18. 12. +16. 10. +15. 8. +11. 6. +9. 6. +5. 8. +4. 10. +2. 12. +3. 15. +2. 13. +1. 14. +2. 16. +1. 15. +1. 17. +5. 22. + +# левый глаз +color 0 0 255 +thickness 3 +path 16 +7. 16. +5. 17. +5. 19. +7. 21. +9. 21. +10. 18.5 +9. 16. +7. 16. +6. 17. +7. 19. +8. 19. +9. 17. +8. 16. +8. 17. +7. 17. +7. 16. + +# правый глаз +color 0 0 255 +thickness 3 +path 16 +13. 16. +15. 17. +15. 19. +13. 21. +11. 21. +10. 18.5 +11. 16. +13. 16. +14. 17. +13. 19. +12. 19. +11. 17. +12. 16. +12. 17. +13. 17. +13. 16. + +# нос +color 255 0 0 +thickness 5 +path 10 +9. 16. +11. 16. +13. 15. +14. 13. +13. 12. +10. 11. +7. 12. +6. 13. +7. 15. +9. 16. + +# губы +color 255 255 255 +thickness 5 +path 11 +6. 13. +5. 13. +4. 12. +4. 11. +7. 9. +10. 8. +13. 9. +16. 11. +16. 12. +15. 13. +14. 13. + +# левая ямочка +color 255 0 0 +thickness 5 +path 2 +6. 12. +5. 11. + +# правая ямочка +color 255 0 0 +thickness 5 +path 2 +14. 12. +15. 11. + +# рот +color 255 0 0 +thickness 5 +path 5 +6. 11. +7. 10. +10. 9. +13. 10. +14. 11. + +### узоры на бантике +color 255 255 0 +thickness 3 +path 5 +12. 5. +13. 5. +13. 4. +12. 4. +12. 5. + +color 100 0 200 +thickness 3 +path 2 +13. 6. +14. 5. + +color 100 0 100 +thickness 3 +path 3 +14. 4. +13. 3. +14. 2. + +color 255 0 255 +thickness 3 +path 5 +8. 3. +7. 3. +7. 4. +8. 4. +8. 3. + +color 255 255 0 +thickness 3 +path 2 +7. 2. +6. 3. + +color 0 0 255 +thickness 3 +path 3 +6. 4. +7. 5. +6. 6. + +# левый контур бантика +color 255 0 0 +thickness 5 +path 4 +10. 3. +6. 7. +6. 1. +10. 5. + +# правый контур бантика +color 255 0 0 +thickness 5 +path 4 +10. 5. +14. 1. +14. 7. +10. 3. + +#################### +## Преобразования ## +#################### +scale 1.5 + +# Первая четверть +pushTransform +rotate 30 +translate 8 0 +rotate 30 +translate 20 10 +figure +popTransform + +pushTransform +rotate 90 +translate 8 0 +rotate 90 +translate 20 10 +figure +popTransform + +# Вторая четверть +pushTransform +rotate 150 +translate 8 0 +rotate 150 +translate 20 10 +figure +popTransform + +# Третья четверть +pushTransform +rotate 210 +translate 8 0 +rotate 210 +translate 20 10 +figure +popTransform + +pushTransform +rotate 270 +translate 8 0 +rotate 270 +translate 20 10 +figure +popTransform + +# Четвёртая четверть +pushTransform +rotate 330 +translate 8 0 +rotate 330 +translate 20 10 +figure +popTransform
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